After-School Activities

  • The following after-school programs are available for students in Kindergarten, First Grade and Second Grade.

    Makerspace

    This club will be devoted to the concept of "students as creators."  Any combination of materials can be used for students to utilize based on a given task or challenge.

    Coding

    Students will have an exposure to coding, a form of computer programming. This is another way for students to comminucate, create, innovate, and solve.

    Robotics

    Students will utilize Lego kits or similar STEAM (Science, Technology, Engineering, Art, Math) equipment to build and program robots